User Interface Surgical Navigation Hololens 2 Application

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I created the User Interface for an augmented reality surgical navigation application. I was the only designer and I worked closely with the development team. My experience includes the following:

  • Maximizing use of user inputs such as hand and eye tracking and voice interactions to create 2D and 3D interface for surgical navigation application for Hololens 2.
  • Creating designs in Figma using MRTK templates to create MRTK UI for unity application.
  • Creating UI designs through sketching, storyboarding, prototyping, visual effects, low-fi and high-fi wireframes.
  • Design and implement 3D special effect Splash Screen for Hololens 2 application. I created this by prototyping particle effects and logo elements in Unity 3D.
  • Prototype screens and 3D models in Unity 3D.
  • Gathering feedback from surgeons for product iterations.
  • Composing literature and compile images for Instructions For Use for Surgical Navigation Hololens 2 Application.
  • Collaboration on documentation for FDA submission including User Risk Analysis.
  • Testing Unity 3D branches.
  • Usability Testing of the surgical navigation application.
  • Simulation Testing of the surgical navigation application.
  • Explored viability of other hmd’s for our application.